They are best at intercepting enemy cavalry. The light units are genuine all-rounders: they are fast, inflict good damage and can withstand a lot. They are a great way to take out ranged units. The units differ in their type: There are fast units, light and heavy units and units with short or long ranged attacks.įast units have a good range of movement, but they cannot take much damage. In each age, there are five different military buildings that produce the different units of that time. Keep in mind that the AI will take control of your units in this case and you won't be able to plan the movement of your units yourself! so be careful!įinally, if you would like to skip right to the results of the battle, you can do so by pressing the "Auto-Battle" button in the Army Management. However, your units are not protected when you attack and can therefore be destroyed or damaged. These can be the same units you’ve marked as defenders of your city. Not everything can be Aided though.If you want to attack another player or an enemy on the Continent map, you can choose the units in your attacking army before the battle begins. One other thing you can do is use Self Aid kits to protect your most valuable assets if you know you aren’t getting enough Aid. If you are running out of space for friends (max 140 + you) kick those that aren’t Aiding so you can then add new players that will Aid If you then go to your friends list, anyone still aidable hasn’t aided you recently. So use the Town Hall filters (Social Interactions + Friends) to Aid everyone that’s Aided you within the last 5 days. Longer tip: There are a few automatically plunderproof buildings that don’t need Aid such as buildings obtained via Guild Battlegrounds, and the Crow’s Nest, Druid’s Temple and Pirates Hideout (not a complete list), but generally your best protection is Aid Quick tip: Only finished unmotivated productions can be plundered
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