Much like the first title, the graphics are going for a semi-realistic, washed out aesthetic, but it doesn’t have the power of a game like Halo or Sony’s Days Gone. The game’s look isn’t the kind of ostentatious affair one usually finds at E3. ![]() ![]() Strain said that Undead Labs had wanted to keep the same formula of the original State of Decay, but they wanted to have more of everything. I hope Strain’s nerves can be assuaged a little bit after E3, as State of Decay 2 had quite a lot packed into its demo to show off during their theater presentation. It is bigger now, and the fans of the series are waiting for Undead Labs to deliver. State of Decay was no longer an unknown quantity, launching onto the Xbox Live Store like it had in the summer of 2013. ![]() Strain elaborated to say that while Undead Labs appreciated the support of the game’s publisher, Microsoft, they understood that the new attention meant new expectations. A soft chuckle broke over the room from both the other members of the press and the developers.
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